Do Not Play It
Do Not Play It is the digital project developed for the San Patrignano recovery community and is part of the We Free project.
The serious game "Do Not Play It" unfolds along a path of multiple paths, addressing drug addiction and the importance of making the right choices. The story's protagonist must face various situations, and depending on how he reacts, his physical, mental, and emotional state changes, developing the story and shaping its outcome. The experience is divided into chapters accessible to different school levels.
Client: San Patrignano Community
Type: Serious animated adventure game with multiple paths and a strong narrative component.
Objective: Part of San Patrignano's WeFree Prevention project, "Do Not Play It" aims to provide the rehabilitation community with an interactive digital tool for middle and high school students. An informative crossroads game that conveys the importance of even the most trivial choices, using the language best understood by the main target audience—games and animation.
Target: Girls/boys, schools, families, and teachers.
Link del progetto
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