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Games & Gamification

Game is the language of digitally native generations (14-45 years old), with a high capacity for engagement and enjoyment. 

Gamification e Nudgification

en - "By Nudgification, we mean projects that exploit digital and non-gamification logic inspired by Nudge Theory to introduce campaigns and improve dissemination and effectiveness."

(quote - Nudge: Improving Decisions about Health, Wealth, and Happiness – essay by Richard H. Thaler and Cass R. Sunstein).

Lara Oliveti – CEO di  Melazeta srl 15/09/2020 - TEDxFormigine 18-11-2023

Gamification takes user engagement to the next level: every brand wants an engaged user. Whether it's applied games, serious games, casual games, or Roblox games, the rules of engagement are the same, but they must be applied strategically based on the target audience and the brand's objectives.

Gamification

Keep your audience engaged by incorporating gamification elements into the user journey.
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Advergames

Engage, build loyalty, and convert: custom Advergames that leave a lasting impression.
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Serious Games

Games as a Driver of Learning and Change
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Game Thinking

Design innovation within digital communities and products, based on intrinsic user engagement.
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Roblox Games

Your Brand in the Metaverse of Digital Natives
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Games for Events

Transform your event into an unforgettable experience
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Successful Games & Gamification projects

All projects

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info@melazeta.com