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Tutti a Tavola - Everyone to the Table

In the 22/23 edition of the "Tutti a Tavola!" initiative, the school kit was enriched with a digital experience created by Melazeta through some fun experiences with which to learn and have fun safely, also thanks to AR.

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Tutti a Tavola is an ongoing educational project within the Amici di Scuola program. It involves primary and secondary schools as well as students' families to discuss intercultural inclusion through nutrition.

Client: Esselunga

Type: digital project supporting the Tutti a Tavola initiative, which includes:

  • Serious Game by the De Gustibus family
  • WebAR game: food pyramid connected to the kit
  • WebAR game: recipes from around the world connected to the kit
  • Comic Creator Game
  • 3D Easter Egg Bunny
  • Downloadable Information Sheets
  • Video

Objective: actively engage young students through gamification to educate them about healthy nutrition and intercultural inclusion.

Target: primary and secondary school students.

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